forked from zhiyuan/Project1
添加一些注释、优化代码显示
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@@ -2,15 +2,27 @@ import pygame
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class BaseScene:
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def __init__(self, screen: pygame.Surface, clock: pygame.time.Clock):
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"""
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初始化场景,接收并保存画布、计时器
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"""
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self.screen = screen
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self.clock = clock
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self.next_scene = None
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def update(self):
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"""
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场景的每帧更新逻辑
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"""
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pass
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def handle_event(self, events):
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"""
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接收主循环传来的事件并处理
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"""
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pass
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def switch_to_scene(self, scene_class):
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"""
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切换场景
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"""
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self.next_scene = scene_class(self.screen, self.clock)
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