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fix(ASTS) 修复释放技能时本体移动问题
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@@ -22,6 +22,9 @@ export default class Unit extends Phaser.Physics.Arcade.Sprite {
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// 目标地点显示
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this.targetIndicator = null;
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this.pathGraphics = null;
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// 移动控制
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this.canMove = true;
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}
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/**
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