From d52236347dcdf6fe667c994ac4e001969527529a Mon Sep 17 00:00:00 2001 From: chicrobot Date: Fri, 30 Jan 2026 16:34:25 +0800 Subject: [PATCH] =?UTF-8?q?fix(ASTS)=20=E4=BF=AE=E5=A4=8D=E6=8A=80?= =?UTF-8?q?=E8=83=BD=E6=94=BB=E5=87=BB=E5=9C=BA=E6=99=AF=E7=A7=BB=E5=8A=A8?= =?UTF-8?q?=E6=97=B6=E6=8A=80=E8=83=BD=E6=8C=87=E7=A4=BA=E5=99=A8=E6=B2=A1?= =?UTF-8?q?=E6=9C=89=E6=9B=B4=E6=96=B0=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scenes/testScenes/AttackSkillTestScene.js | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scenes/testScenes/AttackSkillTestScene.js b/scenes/testScenes/AttackSkillTestScene.js index 4929bc7..ee1bc43 100644 --- a/scenes/testScenes/AttackSkillTestScene.js +++ b/scenes/testScenes/AttackSkillTestScene.js @@ -315,6 +315,11 @@ export default class AttackSkillTestScene extends Phaser.Scene { this.cameras.main.stopFollow(); } }); + + // 当技能轮盘激活时,每帧更新技能预览,确保角色移动时指示器也会更新 + if (this.skillWheel && this.skillWheel.isActive && this.currentlyControlled) { + this.updateSkillPreview(); + } } /**