refactor(scenes) 重命名移动测试场景

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chicrobot committed 2026-01-09 14:47:27 +08:00
1 parent 91ead45d5d
commit dabe9ed2ef
8 files changed
+38 -38

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@@ -26,12 +26,12 @@ export default class BootScene extends Phaser.Scene {
{ key: 'ItemListTestScene', name: '测试场景9:物品列表菜单测试' },
{ key: 'InventoryTestScene', name: '测试场景8:背包系统测试' },
{ key: 'ItemTestScene', name: '测试场景7:物品系统测试' },
{ key: 'MovementTestScene6', name: '测试场景6:小地图测试' },
{ key: 'MovementTestScene5', name: '测试场景5:移动更新逻辑' },
{ key: 'MovementTestScene4', name: '测试场景4:虚拟摇杆控制' },
{ key: 'MovementTestScene3', name: '测试场景3:单位选择与移动命令' },
{ key: 'MovementTestScene2', name: '测试场景2:目标点移动' },
{ key: 'MovementTestScene1', name: '测试场景1:相对移动(键盘控制)' },
{ key: 'MiniMapTestScene', name: '测试场景6:小地图测试' },
{ key: 'AutoMovementTestScene', name: '测试场景5:移动更新逻辑' },
{ key: 'JoystickMovementTestScene', name: '测试场景4:虚拟摇杆控制' },
{ key: 'SelectionAndMovementTestScene', name: '测试场景3:单位选择与移动命令' },
{ key: 'TargetMovementTestScene', name: '测试场景2:目标点移动' },
{ key: 'KeyboardMovementTestScene', name: '测试场景1:相对移动(键盘控制)' },
{ key: 'GameScene', name: '返回主游戏场景' }
];