diff --git a/scenes/GameScene.js b/scenes/GameScene.js index 2c0222c..884bdd7 100644 --- a/scenes/GameScene.js +++ b/scenes/GameScene.js @@ -20,6 +20,11 @@ import { MiniMap } from '../ui/MiniMap.js'; // 定义GameScene类,继承自Phaser.Scene(Phaser框架的场景类) export default class GameScene extends Phaser.Scene { + // 构造函数:初始化场景,设置场景的唯一键值 + constructor() { + super({ key: 'GameScene' }); + } + // create方法:当场景创建时自动调用,用于初始化游戏元素 create() { // === 0. 添加窗口大小变化监听 ===