From f16f7b6bbdd977348152e904dde60b7fa6f53e22 Mon Sep 17 00:00:00 2001 From: chicrobot Date: Wed, 14 Jan 2026 00:19:36 +0800 Subject: [PATCH] =?UTF-8?q?fix(GameScene)=20=E4=BF=AE=E5=A4=8D=E6=89=BE?= =?UTF-8?q?=E4=B8=8D=E5=88=B0=E4=B8=BB=E5=9C=BA=E6=99=AF=E9=94=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scenes/GameScene.js | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scenes/GameScene.js b/scenes/GameScene.js index 2c0222c..884bdd7 100644 --- a/scenes/GameScene.js +++ b/scenes/GameScene.js @@ -20,6 +20,11 @@ import { MiniMap } from '../ui/MiniMap.js'; // 定义GameScene类,继承自Phaser.Scene(Phaser框架的场景类) export default class GameScene extends Phaser.Scene { + // 构造函数:初始化场景,设置场景的唯一键值 + constructor() { + super({ key: 'GameScene' }); + } + // create方法:当场景创建时自动调用,用于初始化游戏元素 create() { // === 0. 添加窗口大小变化监听 ===