mirror of
http://junepve.top:3000/chicrobot/CINC.git
synced 2026-10-29 22:41:29 +08:00
feat(control) 多角色控制
This commit is contained in:
1 parent
be5ee91328
commit
f86e5f3a79
11 files changed
+431
No files matched your search
@@ -0,0 +1,78 @@
|
||||
// ui/VirtualJoystick.js
|
||||
export class VirtualJoystick {
|
||||
constructor(scene) {
|
||||
this.scene = scene;
|
||||
this.isActive = false;
|
||||
this.base = null;
|
||||
this.knob = null;
|
||||
this.pointer = null;
|
||||
this.centerX = 0;
|
||||
this.centerY = 0;
|
||||
this.radius = 50;
|
||||
|
||||
// 仅在触屏设备显示
|
||||
if ('ontouchstart' in window) {
|
||||
this.create();
|
||||
this.bindEvents();
|
||||
}
|
||||
}
|
||||
|
||||
create() {
|
||||
const x = 100;
|
||||
const y = this.scene.scale.height - 100;
|
||||
this.centerX = x;
|
||||
this.centerY = y;
|
||||
|
||||
this.base = this.scene.add.circle(x, y, this.radius, 0x444444, 0.5);
|
||||
this.knob = this.scene.add.circle(x, y, this.radius * 0.5, 0xff0000, 0.8);
|
||||
|
||||
this.base.setScrollFactor(0); // 不随相机移动
|
||||
this.knob.setScrollFactor(0);
|
||||
}
|
||||
|
||||
bindEvents() {
|
||||
this.scene.input.on('pointerdown', (ptr) => {
|
||||
if (this.isInBase(ptr)) {
|
||||
this.pointer = ptr;
|
||||
this.isActive = true;
|
||||
}
|
||||
});
|
||||
|
||||
this.scene.input.on('pointermove', (ptr) => {
|
||||
if (this.isActive && this.pointer === ptr) {
|
||||
const dx = ptr.x - this.centerX;
|
||||
const dy = ptr.y - this.centerY;
|
||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||
|
||||
if (distance > this.radius) {
|
||||
// 限制在圆内
|
||||
const angle = Math.atan2(dy, dx);
|
||||
ptr.x = this.centerX + Math.cos(angle) * this.radius;
|
||||
ptr.y = this.centerY + Math.sin(angle) * this.radius;
|
||||
}
|
||||
|
||||
this.knob.setPosition(ptr.x, ptr.y);
|
||||
|
||||
// 发送相对方向(归一化)
|
||||
const dirX = dx / this.radius;
|
||||
const dirY = dy / this.radius;
|
||||
this.scene.events.emit('move-relative', { x: dirX, y: dirY });
|
||||
}
|
||||
});
|
||||
|
||||
this.scene.input.on('pointerup', (ptr) => {
|
||||
if (this.pointer === ptr) {
|
||||
this.isActive = false;
|
||||
this.pointer = null;
|
||||
this.knob.setPosition(this.centerX, this.centerY);
|
||||
this.scene.events.emit('move-relative', { x: 0, y: 0 }); // 停止
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
isInBase(pointer) {
|
||||
const dx = pointer.x - this.centerX;
|
||||
const dy = pointer.y - this.centerY;
|
||||
return Math.sqrt(dx * dx + dy * dy) <= this.radius + 20; // 容差
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user