修复每帧时间在场景中更新造成的雨滴状态没有随机分布的问题
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@@ -4,10 +4,10 @@ from src.scenes.base_scene import BaseScene
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class EmptyScene(BaseScene):
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name = "EmptyScene" # 场景名称
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def __init__(self, screen, clock):
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super().__init__(screen, clock)
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def __init__(self, screen):
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super().__init__(screen)
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def update(self):
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def update(self, dt=0):
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"""
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场景每帧更新逻辑
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"""
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