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fix(ASTS) 修复技能攻击场景移动时技能指示器没有更新的问题
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@@ -315,6 +315,11 @@ export default class AttackSkillTestScene extends Phaser.Scene {
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this.cameras.main.stopFollow();
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}
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});
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// 当技能轮盘激活时,每帧更新技能预览,确保角色移动时指示器也会更新
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if (this.skillWheel && this.skillWheel.isActive && this.currentlyControlled) {
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this.updateSkillPreview();
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}
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}
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/**
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